Follow wonhseo
Follow
Following wonhseo
Following
Add To Collection
Collection
Comments
Devlog
Submission to 2024 PanicAttack GameJam 1st Wave
Catland Spring
←
Return to Catland Spring
Devlog
v0.1.0 - beta release
April 08, 2024
by
wonhseo
#devlog, #beta-testing, #release
first day of showcasing the game. nervous. will update on how it went after talking with yokoh...
Continue reading
v0.0.6 - final touches
April 08, 2024
by
wonhseo
#devlog, #final-touches, #burn-out
Release Date: 24-04-07 Author: wonhseo Final touches Because we ran a marathon together, much of our energy was spent. For the rest of the day we focused on some final touches to the gameplay. Enhance...
Continue reading
v0.0.5 - audio design
April 06, 2024
by
wonhseo
#devlog, #audio design
Release Date: 24-04-06 Author: wonhseo Audio Design In today's development efforts, the team and I focused on the audio design for the game. We searched for popular background music tracks that would...
Continue reading
v0.0.4 - making the cutscene
April 06, 2024
by
wonhseo
#devlog, #cutscene
Release Date: 24-04-05 Author: wonhseo Making the Cutscene Day 5 Today, I spent time refining the game's visual elements, polishing the sprites and enemy designs. The feedback from the previous playte...
Continue reading
v0.0.3 - playtest phase
April 05, 2024
by
wonhseo
#devlog, #playtest
Release Date: 24-04-04 Author: wonhseo Playtest Phase Today, I gathered feedback from a group of friends who playtested the "Catland Spring" game. Their input provided valuable insights that will help...
Continue reading
v0.0.2 - level design
April 03, 2024
by
wonhseo
#devlog, #level-design
Release Date: 24-04-03 Author: wonhseo Level Design Phase Today, I dedicated my efforts to polishing the gameplay experience and enhancing the visual aspects of the "Catland Spring" game. On the gamep...
Continue reading
v0.0.1 - prototype
April 02, 2024
by
wonhseo
#devlog, #prototype
Release Date: 24-04-02 Author: wonhseo Prototype Phase After learning Unity, I tried out a few games and found platformers aren't my thing. Reverse bullet hell is fun and satisfying to control, so why...
Continue reading
v0.0.0 - ideation
April 02, 2024
by
wonhseo
#devlog, #idea
Release Date: 24-04-01 Author: wonhseo Ideation Phase Initially, I wanted to create a screensaver-like game called "Take Me Home," where a traveler would peacefully make their way home if the player d...
Continue reading